weatherless...................60.62456% offense.......................56.02506% balance.......................35.84990% rain..........................16.21812% sun...........................13.37020% trickroom..................... 6.92642% hail.......................... 6.74423% hyperoffense.................. 5.60634% tailwind...................... 5.03100% sand.......................... 3.96983% monotype...................... 2.30135% semistall..................... 2.17669% tricksun...................... 1.39359% voltturn...................... 0.95570% multiweather.................. 0.92054% rainoffense................... 0.91415% choice........................ 0.84383% monoghost..................... 0.53698% trickrain..................... 0.48264% sunoffense.................... 0.39634% monowater..................... 0.34520% stall......................... 0.34201% tricksand..................... 0.33881% monoflying.................... 0.24612% trapper....................... 0.24292% monoice....................... 0.23013% trickhail..................... 0.18219% monoelectric.................. 0.16301% hailoffense................... 0.14703% mononormal.................... 0.14703% monograss..................... 0.12146% monofire...................... 0.09909% hailstall..................... 0.08630% monopsychic................... 0.08310% batonpass..................... 0.07991% monobug....................... 0.07671% monorock...................... 0.07352% gravity....................... 0.06073% monofairy..................... 0.05753% sandoffense................... 0.03836% monopoison.................... 0.03516% monodragon.................... 0.03516% monodark...................... 0.03516% sandstall..................... 0.02557% dragmag....................... 0.02237% sunstall...................... 0.01598% rainstall..................... 0.01279% monosteel..................... 0.00639% monoground.................... 0.00639% monofighting.................. 0.00320% Stalliness (mean: -0.141) |# -1.5|# |### -1.0|########## |############### -0.5|####################### |############################## 0.0|############################# |#################### +0.5|############# |####### +1.0|### |## +1.5|# | +2.0| more negative = more offensive, more positive = more stall one # = 0.63%