weatherless...................59.78428% offense.......................56.48900% balance.......................36.00170% rain..........................17.65522% sun...........................13.01642% trickroom..................... 7.98643% hail.......................... 6.01930% tailwind...................... 5.72827% hyperoffense.................. 5.38642% sand.......................... 4.27385% semistall..................... 1.89659% monotype...................... 1.81274% tricksun...................... 1.60861% rainoffense................... 1.11895% voltturn...................... 0.83914% choice........................ 0.74680% multiweather.................. 0.74567% trickrain..................... 0.66042% tricksand..................... 0.42794% trapper....................... 0.35137% monoflying.................... 0.32687% monowater..................... 0.30091% sunoffense.................... 0.29782% monoice....................... 0.25104% stall......................... 0.22629% trickhail..................... 0.15790% monoghost..................... 0.15183% mononormal.................... 0.13375% hailoffense................... 0.13102% monoelectric.................. 0.11418% monograss..................... 0.09706% monorock...................... 0.08748% monobug....................... 0.06901% monopsychic................... 0.06513% monofire...................... 0.06275% monofairy..................... 0.04820% sandoffense................... 0.03810% monopoison.................... 0.03399% monodragon.................... 0.03192% hailstall..................... 0.03066% gravity....................... 0.02470% sandstall..................... 0.02392% batonpass..................... 0.02246% monodark...................... 0.02145% dragmag....................... 0.01825% monosteel..................... 0.01033% monoground.................... 0.00674% rainstall..................... 0.00544% sunstall...................... 0.00454% monofighting.................. 0.00009% Stalliness (mean: -0.144) | -1.5|# |### -1.0|########### |############### -0.5|###################### |############################## 0.0|############################## |#################### +0.5|############# |####### +1.0|### |# +1.5|# | +2.0| more negative = more offensive, more positive = more stall one # = 0.64%