weatherless...................73.07568% offense.......................50.49739% balance.......................21.95540% hyperoffense..................21.72855% rain..........................17.16158% sun........................... 8.35983% semistall..................... 3.99119% monotype...................... 3.19475% voltturn...................... 2.84735% multiweather.................. 2.26815% sand.......................... 1.98893% rainoffense................... 1.83398% stall......................... 1.82747% hail.......................... 1.71219% trickroom..................... 1.56189% choice........................ 0.80388% sunoffense.................... 0.68952% trickrain..................... 0.36630% monodragon.................... 0.35421% monoghost..................... 0.29874% monowater..................... 0.28046% monofighting.................. 0.26589% mononormal.................... 0.26558% monoice....................... 0.25288% monobug....................... 0.24885% monosteel..................... 0.24823% hailoffense................... 0.22747% tailwind...................... 0.21848% monopsychic................... 0.19400% monopoison.................... 0.18501% monofire...................... 0.17695% monofairy..................... 0.17292% sandoffense................... 0.17230% monodark...................... 0.15743% monoflying.................... 0.13264% rainstall..................... 0.12210% monoelectric.................. 0.09638% tricksun...................... 0.08770% monograss..................... 0.07035% monoground.................... 0.06756% monorock...................... 0.04710% sunstall...................... 0.03006% dragmag....................... 0.02293% gravity....................... 0.02107% sandstall..................... 0.01085% trapper....................... 0.00868% hailstall..................... 0.00434% tricksand..................... 0.00279% fear.......................... 0.00093% trickhail..................... 0.00062% Stalliness (mean: -0.379) | -2.0|# |########### -1.0|########################## |############################## 0.0|###################### |############ +1.0|###### |## +2.0|# | +3.0|# more negative = more offensive, more positive = more stall one # = 0.89%