weatherless...................71.46461% offense.......................30.79870% hyperoffense..................27.02123% rain..........................26.69860% balance.......................25.39472% semistall..................... 8.99424% stall......................... 7.79111% voltturn...................... 6.66381% trickroom..................... 4.39969% sun........................... 2.37891% rainoffense................... 2.15485% trickrain..................... 1.53223% rainstall..................... 0.81013% multiweather.................. 0.74344% choice........................ 0.15491% hail.......................... 0.12512% sunoffense.................... 0.11527% monotype...................... 0.07749% sand.......................... 0.07678% sunstall...................... 0.03990% gravity....................... 0.01706% monobug....................... 0.01673% tricksun...................... 0.01634% monodragon.................... 0.01236% monofairy..................... 0.01064% tailwind...................... 0.00952% hailoffense................... 0.00701% monoground.................... 0.00620% monoghost..................... 0.00603% monoice....................... 0.00475% monowater..................... 0.00466% hailstall..................... 0.00403% mononormal.................... 0.00395% monosteel..................... 0.00330% monodark...................... 0.00234% monoflying.................... 0.00210% sandstall..................... 0.00208% monofighting.................. 0.00207% sandoffense................... 0.00169% monopoison.................... 0.00141% monofire...................... 0.00045% monograss..................... 0.00035% monoelectric.................. 0.00031% trapper....................... 0.00029% monopsychic................... 0.00018% dragmag....................... 0.00005% trickhail..................... 0.00001% monorock...................... 0.00000% tricksand..................... 0.00000% fear.......................... 0.00000% Stalliness (mean: -0.113) | -2.0| |################### -1.0|############################## |################## 0.0|################## |################## +1.0|########## |####### +2.0|## |## +3.0|#### more negative = more offensive, more positive = more stall one # = 0.78%