weatherless...................89.58406% offense.......................43.09682% balance.......................36.40336% hyperoffense..................11.69172% voltturn...................... 9.54212% semistall..................... 5.69731% rain.......................... 3.51276% sand.......................... 3.16323% stall......................... 3.11080% sun........................... 1.92240% hail.......................... 1.85250% monotype...................... 0.57672% trickroom..................... 0.48934% choice........................ 0.34953% gravity....................... 0.19224% monowater..................... 0.17476% hailoffense................... 0.17476% sunoffense.................... 0.13981% sandoffense................... 0.10486% monosteel..................... 0.10486% monofighting.................. 0.08738% dragmag....................... 0.06991% rainoffense................... 0.05243% monodark...................... 0.05243% monograss..................... 0.03495% multiweather.................. 0.03495% monopsychic................... 0.03495% monorock...................... 0.03495% monofire...................... 0.03495% monodragon.................... 0.03495% sandstall..................... 0.01748% tricksun...................... 0.01748% monoice....................... 0.01748% Stalliness (mean: -0.060) -2.0|# |# -1.5|#### |########### -1.0|######################## |########################### -0.5|########################### |####################### 0.0|############################## |##################### +0.5|########################## |################# +1.0|############ |##### +1.5|### |# +2.0|# |## +2.5|### | +3.0| more negative = more offensive, more positive = more stall one # = 0.42%