weatherless...................90.66007% balance.......................42.03004% offense.......................38.96050% hyperoffense..................11.42511% voltturn......................10.21906% semistall..................... 6.01038% rain.......................... 3.58201% sand.......................... 2.12971% hail.......................... 2.03836% sun........................... 1.61225% stall......................... 1.57398% trickroom..................... 0.47216% monotype...................... 0.29978% gravity....................... 0.27863% hailoffense................... 0.21163% choice........................ 0.18500% monowater..................... 0.09571% sunoffense.................... 0.06959% dragmag....................... 0.05965% sandoffense................... 0.05863% monofighting.................. 0.04887% rainoffense................... 0.03756% monofire...................... 0.03677% monosteel..................... 0.03159% sandstall..................... 0.02682% monograss..................... 0.02263% multiweather.................. 0.02239% monodragon.................... 0.02068% monodark...................... 0.01986% monopsychic................... 0.01766% monorock...................... 0.01632% tricksun...................... 0.01263% monoice....................... 0.01040% Stalliness (mean: -0.031) -2.0|# | -1.5|#### |########## -1.0|######################## |########################### -0.5|######################### |#################### 0.0|############################# |######################## +0.5|############################## |######################## +1.0|############## |###### +1.5|### |# +2.0|# | +2.5|# | +3.0| more negative = more offensive, more positive = more stall one # = 0.41%