weatherless...................75.57784% offense.......................50.52231% balance.......................29.23903% voltturn......................16.55866% hyperoffense..................15.62833% sand..........................11.77850% hail.......................... 5.77979% sun........................... 4.60712% semistall..................... 3.09436% rain.......................... 2.91399% stall......................... 1.51597% monotype...................... 1.38700% sandoffense................... 1.11896% hailoffense................... 0.93216% sunoffense.................... 0.70084% choice........................ 0.63659% multiweather.................. 0.63246% trickroom..................... 0.61318% rainoffense................... 0.40940% monobug....................... 0.33688% monowater..................... 0.24738% tricksun...................... 0.23178% sandstall..................... 0.22122% monoice....................... 0.14825% monofighting.................. 0.14549% monofire...................... 0.12943% tricksand..................... 0.09776% monograss..................... 0.09317% tailwind...................... 0.09225% monofairy..................... 0.07435% monodark...................... 0.06471% monosteel..................... 0.04177% mononormal.................... 0.03396% dragmag....................... 0.02983% monopoison.................... 0.02708% monoelectric.................. 0.02524% monoghost..................... 0.02478% monoflying.................... 0.02387% monopsychic................... 0.02065% monodragon.................... 0.01790% rainstall..................... 0.01560% trickrain..................... 0.01515% sunstall...................... 0.01423% gravity....................... 0.01331% monorock...................... 0.01193% monoground.................... 0.00964% hailstall..................... 0.00872% allweather.................... 0.00551% trickhail..................... 0.00184% Stalliness (mean: -0.275) -2.0|## |#### -1.5|####### |############## -1.0|###################### |############################ -0.5|########################### |############################## 0.0|############################# |####################### +0.5|################ |######## +1.0|##### |### +1.5|# |# +2.0|# | +2.5| | +3.0| | more negative = more offensive, more positive = more stall one # = 0.45%