weatherless...................77.77110% offense.......................48.97605% balance.......................30.30428% voltturn......................19.11904% hyperoffense..................15.46759% sand..........................12.31012% hail.......................... 4.41799% sun........................... 3.61216% semistall..................... 3.47272% rain.......................... 2.30068% stall......................... 1.77936% sandoffense................... 1.00503% monotype...................... 0.92037% hailoffense................... 0.86049% trickroom..................... 0.74204% sunoffense.................... 0.68597% choice........................ 0.61907% multiweather.................. 0.40080% rainoffense................... 0.32841% monobug....................... 0.31220% tricksun...................... 0.28298% sandstall..................... 0.24388% monowater..................... 0.14641% tricksand..................... 0.14524% monofighting.................. 0.11044% monoice....................... 0.10631% monograss..................... 0.08111% tailwind...................... 0.06981% monofairy..................... 0.04414% dragmag....................... 0.02404% monopoison.................... 0.01871% monodark...................... 0.01869% trickrain..................... 0.01759% monosteel..................... 0.01697% gravity....................... 0.01514% monofire...................... 0.01468% mononormal.................... 0.01431% monoghost..................... 0.01149% rainstall..................... 0.01076% monoelectric.................. 0.01060% monodragon.................... 0.00779% monorock...................... 0.00775% monopsychic................... 0.00759% monoflying.................... 0.00536% hailstall..................... 0.00469% monoground.................... 0.00370% sunstall...................... 0.00367% allweather.................... 0.00221% trickhail..................... 0.00024% Stalliness (mean: -0.250) -2.0|# |#### -1.5|####### |############## -1.0|##################### |########################### -0.5|######################### |############################## 0.0|############################# |####################### +0.5|################# |######### +1.0|###### |#### +1.5|# |# +2.0|# | +2.5| | +3.0| |# more negative = more offensive, more positive = more stall one # = 0.45%