weatherless...................81.52840% offense.......................46.02077% balance.......................31.61808% voltturn......................20.28359% hyperoffense..................16.51209% sand..........................12.20449% semistall..................... 3.65448% hail.......................... 2.81680% sun........................... 2.37654% stall......................... 2.19458% trickroom..................... 1.32382% rain.......................... 1.28661% sunoffense.................... 0.82303% hailoffense................... 0.77163% choice........................ 0.70145% sandoffense................... 0.64730% tricksun...................... 0.63291% tricksand..................... 0.31919% rainoffense................... 0.26665% monotype...................... 0.25151% multiweather.................. 0.21159% sandstall..................... 0.20382% monofighting.................. 0.12632% monobug....................... 0.04691% tailwind...................... 0.03966% monofairy..................... 0.03026% monoice....................... 0.01424% dragmag....................... 0.01391% monowater..................... 0.01281% trickrain..................... 0.01065% gravity....................... 0.00847% monoghost..................... 0.00464% monodark...................... 0.00451% monoflying.................... 0.00281% monopoison.................... 0.00216% monofire...................... 0.00128% monoground.................... 0.00126% monodragon.................... 0.00100% monoelectric.................. 0.00096% mononormal.................... 0.00074% monosteel..................... 0.00066% monograss..................... 0.00065% monorock...................... 0.00051% monopsychic................... 0.00040% allweather.................... 0.00028% hailstall..................... 0.00027% sunstall...................... 0.00019% rainstall..................... 0.00014% trickhail..................... 0.00000% Stalliness (mean: -0.226) -2.0|# |####### -1.5|####### |################ -1.0|################### |####################### -0.5|####################### |############################## 0.0|########################### |######################## +0.5|################### |########## +1.0|###### |#### +1.5|# |# +2.0| | +2.5| |# +3.0|# |# more negative = more offensive, more positive = more stall one # = 0.45%