weatherless...................58.52777% offense.......................50.63288% balance.......................48.39298% rain..........................17.05617% sand..........................12.09828% sun........................... 7.88357% trickroom..................... 5.78172% hail.......................... 4.90065% tricksun...................... 4.40504% tailwind...................... 1.89384% semistall..................... 0.48552% hyperoffense.................. 0.46349% multiweather.................. 0.45201% voltturn...................... 0.42409% tricksand..................... 0.16846% monotype...................... 0.16582% trickrain..................... 0.08625% rainoffense................... 0.06344% dragmag....................... 0.05584% monoice....................... 0.04809% monobug....................... 0.04762% trickhail..................... 0.03428% sandoffense................... 0.02746% stall......................... 0.02513% sunoffense.................... 0.02141% hailoffense................... 0.01660% monoflying.................... 0.01381% gravity....................... 0.01179% monoghost..................... 0.00807% monowater..................... 0.00760% monoelectric.................. 0.00605% mononormal.................... 0.00558% monodragon.................... 0.00465% batonpass..................... 0.00434% monopsychic................... 0.00419% monofire...................... 0.00357% hailstall..................... 0.00310% monorock...................... 0.00295% monofighting.................. 0.00279% monofairy..................... 0.00248% sandstall..................... 0.00217% monograss..................... 0.00202% monoground.................... 0.00202% monodark...................... 0.00202% monosteel..................... 0.00171% sunstall...................... 0.00109% rainstall..................... 0.00109% monopoison.................... 0.00062% trapper....................... 0.00047% Stalliness (mean: -0.018) |# -0.8|#### |######## -0.4|############### |###################### 0.0|############################## |######################## +0.4|############## |####### +0.8|## |# more negative = more offensive, more positive = more stall one # = 0.78%