weatherless...................51.69123% sand..........................45.46367% offense.......................37.96261% balance.......................28.19663% semistall.....................13.15449% hyperoffense..................12.63618% stall......................... 8.05009% sandstall..................... 4.24645% sandoffense................... 3.53302% batonpass..................... 3.48889% dragmag....................... 2.86565% rain.......................... 2.17385% rainoffense................... 0.97584% sun........................... 0.73550% monotype...................... 0.61047% choice........................ 0.51680% sunoffense.................... 0.22974% monobug....................... 0.21870% trapper....................... 0.14991% voltturn...................... 0.09994% monowater..................... 0.08285% multiweather.................. 0.07377% monograss..................... 0.05733% monorock...................... 0.04802% monopsychic................... 0.03851% mononormal.................... 0.03786% monoflying.................... 0.03158% monoice....................... 0.02098% monoghost..................... 0.01904% monopoison.................... 0.01774% monofighting.................. 0.01622% monosteel..................... 0.01406% monoground.................... 0.01211% monoelectric.................. 0.01190% rainstall..................... 0.01082% sunstall...................... 0.00952% hail.......................... 0.00952% monofire...................... 0.00952% monodark...................... 0.00736% monodragon.................... 0.00454% monofairy..................... 0.00303% hailstall..................... 0.00022% Stalliness (mean: 0.099) -2.0|# |## -1.5|##### |################ -1.0|########################## |############################## -0.5|############################## |############################ 0.0|########################## |######################## +0.5|#################### |################# +1.0|################# |################## +1.5|################ |########### +2.0|##### |### +2.5|# | more negative = more offensive, more positive = more stall one # = 0.34%