rain..........................58.05113% sun...........................45.54380% offense.......................40.88951% hyperoffense..................26.58278% balance.......................16.67694% rainoffense...................12.19091% multiweather..................11.74369% stall.........................10.44014% sunoffense.................... 8.57785% sunstall...................... 6.47720% semistall..................... 5.41063% weatherless................... 5.34334% sand.......................... 2.91143% rainstall..................... 2.77300% dragmag....................... 2.18852% sandstall..................... 0.83426% choice........................ 0.20191% monotype...................... 0.19337% monopsychic................... 0.13510% sandoffense................... 0.10411% monorock...................... 0.02605% monosteel..................... 0.01185% monowater..................... 0.00953% monobug....................... 0.00935% monoflying.................... 0.00873% monodark...................... 0.00819% monodragon.................... 0.00674% monofire...................... 0.00494% monoghost..................... 0.00355% monoground.................... 0.00313% Stalliness (mean: -0.176) |############## -1.5|############## |################### -1.0|############# |############## -0.5|############################## |################### 0.0|################### |############ +0.5|######### |#### +1.0|#### |#### +1.5|##### |## +2.0|#### |### +2.5|### |#### +3.0|#### more negative = more offensive, more positive = more stall one # = 0.50%