weatherless...................39.19059% balance.......................35.62340% sand..........................34.23699% offense.......................31.87347% hyperoffense..................21.79743% rain..........................20.50686% semistall..................... 6.61278% voltturn...................... 4.15155% stall......................... 4.09292% hail.......................... 3.82757% dragmag....................... 3.27700% choice........................ 2.53509% sun........................... 2.50687% sandstall..................... 1.98924% rainoffense................... 1.44066% sandoffense................... 1.40763% monotype...................... 1.37568% hailoffense................... 0.80136% monowater..................... 0.70711% sunstall...................... 0.60317% trickroom..................... 0.59075% rainstall..................... 0.48220% monofighting.................. 0.27926% multiweather.................. 0.26526% hailstall..................... 0.23629% sunoffense.................... 0.11664% monodragon.................... 0.10619% monobug....................... 0.05146% monopsychic................... 0.03917% monodark...................... 0.03372% monoice....................... 0.03185% trickrain..................... 0.02821% tricksand..................... 0.02814% monoground.................... 0.02803% monofire...................... 0.02621% monoghost..................... 0.02009% tailwind...................... 0.01932% monosteel..................... 0.01857% trickhail..................... 0.01260% gravity....................... 0.01125% monoelectric.................. 0.01099% monorock...................... 0.00916% mononormal.................... 0.00677% monopoison.................... 0.00673% monograss..................... 0.00512% tricksun...................... 0.00378% monoflying.................... 0.00366% batonpass..................... 0.00192% allweather.................... 0.00121% monofairy..................... 0.00100% Stalliness (mean: -0.149) -2.0|########## |###### -1.5|################ |################ -1.0|################## |################## -0.5|################# |######################## 0.0|############################## |############################ +0.5|##################### |###################### +1.0|############ |####### +1.5|#### |### +2.0|### |## +2.5|# |# +3.0|# more negative = more offensive, more positive = more stall one # = 0.39%