weatherless...................70.86816% offense.......................47.52371% balance.......................45.05339% sand..........................12.21918% sun...........................10.48768% tailwind...................... 6.89313% rain.......................... 5.65029% hyperoffense.................. 4.50076% trickroom..................... 3.76462% semistall..................... 1.92601% hail.......................... 1.60999% choice........................ 1.50642% voltturn...................... 1.37808% stall......................... 0.99613% monotype...................... 0.89708% sandoffense................... 0.87256% multiweather.................. 0.81007% sandstall..................... 0.71292% batonpass..................... 0.47096% trickhail..................... 0.36928% sunoffense.................... 0.28535% monowater..................... 0.26033% dragmag....................... 0.24856% monoice....................... 0.18950% tricksand..................... 0.13969% hailoffense................... 0.13883% mononormal.................... 0.10897% rainstall..................... 0.10072% monofire...................... 0.09437% monofairy..................... 0.04162% monopsychic................... 0.04090% monoghost..................... 0.03726% monoelectric.................. 0.02953% monoflying.................... 0.02460% monograss..................... 0.02053% monobug....................... 0.01873% monoground.................... 0.01395% monopoison.................... 0.00941% monodark...................... 0.00738% rainoffense................... 0.00234% Stalliness (mean: -0.033) -1.5|## |### -1.0|#### |######## -0.5|################### |############################# 0.0|############################## |################## +0.5|############### |######### +1.0|##### |# +1.5|# | +2.0| | +2.5| more negative = more offensive, more positive = more stall one # = 0.69%