weatherless...................77.76773% balance.......................50.24019% offense.......................43.87704% sand..........................14.62145% tailwind......................10.70857% hyperoffense.................. 5.42418% choice........................ 5.10821% rain.......................... 4.05432% trickroom..................... 4.01839% sun........................... 3.68403% semistall..................... 0.43014% multiweather.................. 0.41557% hail.......................... 0.28804% sandoffense................... 0.17328% trickhail..................... 0.06503% tricksand..................... 0.03048% stall......................... 0.02844% sandstall..................... 0.02423% sunoffense.................... 0.01119% hailoffense................... 0.00842% monotype...................... 0.00471% voltturn...................... 0.00350% dragmag....................... 0.00347% monowater..................... 0.00277% batonpass..................... 0.00070% mononormal.................... 0.00043% monofire...................... 0.00043% monoghost..................... 0.00033% monopsychic................... 0.00026% monobug....................... 0.00022% rainstall..................... 0.00013% monofairy..................... 0.00013% monodark...................... 0.00011% monoice....................... 0.00001% rainoffense................... 0.00000% monopoison.................... 0.00000% monograss..................... 0.00000% monoground.................... 0.00000% monoflying.................... 0.00000% monoelectric.................. 0.00000% Stalliness (mean: -0.087) -1.5| |#### -1.0| |##### -0.5|############ |########## 0.0|############################## |####### +0.5|############# |### +1.0|# | +1.5| | +2.0| | +2.5| more negative = more offensive, more positive = more stall one # = 1.18%