weatherless...................86.79013% offense.......................33.17804% balance.......................28.77318% hyperoffense..................24.48075% sand.......................... 9.57528% semistall..................... 7.07853% stall......................... 6.48950% voltturn...................... 4.65562% sandoffense................... 3.61627% sun........................... 2.85790% trickroom..................... 1.69632% dragmag....................... 0.74152% sunoffense.................... 0.58266% sunstall...................... 0.53675% hail.......................... 0.46990% rain.......................... 0.44960% choice........................ 0.33914% sandstall..................... 0.20229% multiweather.................. 0.14281% monotype...................... 0.08560% monoflying.................... 0.08560% hailoffense................... 0.00490% monowater..................... 0.00000% monodark...................... 0.00000% monograss..................... 0.00000% monopoison.................... 0.00000% tailwind...................... 0.00000% monobug....................... 0.00000% monopsychic................... 0.00000% monosteel..................... 0.00000% monofighting.................. 0.00000% monorock...................... 0.00000% tricksun...................... 0.00000% monoghost..................... 0.00000% monofairy..................... 0.00000% monoground.................... 0.00000% monodragon.................... 0.00000% monofire...................... 0.00000% mononormal.................... 0.00000% Stalliness (mean: -0.185) -2.0|# |############################## -1.5|####### |######## -1.0|############### |############ -0.5|######################### |################# 0.0|######### |######################## +0.5|########### |################# +1.0|########## |##### +1.5|### |## +2.0|## |## +2.5|#### |# more negative = more offensive, more positive = more stall one # = 0.48%