weatherless...................77.33883% balance.......................39.47717% offense.......................34.79324% sand..........................16.26756% hyperoffense..................13.63633% semistall..................... 6.87110% sun........................... 5.41453% stall......................... 5.22217% voltturn...................... 4.98786% rain.......................... 2.63287% multiweather.................. 1.88365% sandoffense................... 1.16740% monotype...................... 0.64619% trickroom..................... 0.55996% dragmag....................... 0.48176% sandstall..................... 0.46239% choice........................ 0.43559% sunoffense.................... 0.35507% hail.......................... 0.25809% monowater..................... 0.12113% monofairy..................... 0.07583% monobug....................... 0.07542% rainoffense................... 0.07133% monosteel..................... 0.06701% monodark...................... 0.05588% trickhail..................... 0.04892% sunstall...................... 0.04545% monopsychic................... 0.03902% mononormal.................... 0.03348% monorock...................... 0.03258% rainstall..................... 0.03105% monoelectric.................. 0.02991% monofighting.................. 0.02986% tailwind...................... 0.02582% monoghost..................... 0.02512% monofire...................... 0.02218% monopoison.................... 0.02013% gravity....................... 0.01726% monoflying.................... 0.01657% tricksand..................... 0.01212% monoground.................... 0.01085% monodragon.................... 0.00664% monograss..................... 0.00615% monoice....................... 0.00508% hailoffense................... 0.00442% trapper....................... 0.00392% hailstall..................... 0.00273% tricksun...................... 0.00000% Stalliness (mean: 0.016) -2.0|##### |##### -1.5|######## |########### -1.0|############# |##################### -0.5|######################## |######################## 0.0|############################## |############################# +0.5|############################ |######################### +1.0|########## |######## +1.5|####### |##### +2.0|### |# +2.5|## |# more negative = more offensive, more positive = more stall one # = 0.38%