weatherless...................77.37886% balance.......................39.49728% offense.......................30.89873% sand..........................17.43020% hyperoffense..................14.22475% semistall..................... 8.21173% stall......................... 7.16750% voltturn...................... 4.67584% sun........................... 4.66385% rain.......................... 2.87533% multiweather.................. 2.42965% sandoffense................... 1.00947% sandstall..................... 0.69759% trickroom..................... 0.65747% dragmag....................... 0.58906% choice........................ 0.30709% monotype...................... 0.16249% hail.......................... 0.14636% sunoffense.................... 0.08039% trickhail..................... 0.05171% monofairy..................... 0.04248% sunstall...................... 0.04035% monodark...................... 0.02628% tailwind...................... 0.02518% monowater..................... 0.02022% monosteel..................... 0.01822% monopsychic................... 0.01649% rainoffense................... 0.01583% monoelectric.................. 0.00792% monobug....................... 0.00724% monoground.................... 0.00646% monofighting.................. 0.00511% gravity....................... 0.00502% monorock...................... 0.00444% mononormal.................... 0.00281% monopoison.................... 0.00223% monoghost..................... 0.00187% rainstall..................... 0.00091% monodragon.................... 0.00059% tricksand..................... 0.00056% monograss..................... 0.00051% hailstall..................... 0.00025% monoice....................... 0.00017% monofire...................... 0.00015% hailoffense................... 0.00003% monoflying.................... 0.00002% trapper....................... 0.00000% tricksun...................... 0.00000% Stalliness (mean: 0.088) -2.0|####### |####### -1.5|######### |########### -1.0|############ |##################### -0.5|##################### |###################### 0.0|############################## |############################# +0.5|########################### |############################## +1.0|############ |######### +1.5|########## |####### +2.0|### |## +2.5|### |# more negative = more offensive, more positive = more stall one # = 0.36%