weatherless...................77.43047% offense.......................45.33443% balance.......................30.03485% voltturn......................14.26655% hyperoffense..................10.78424% sand.......................... 9.50400% stall......................... 7.45683% rain.......................... 6.90638% semistall..................... 6.38965% sun........................... 5.88104% hail.......................... 1.75226% trickroom..................... 1.52759% multiweather.................. 1.41642% monotype...................... 1.09932% sandstall..................... 0.89725% sandoffense................... 0.42063% monobug....................... 0.30213% choice........................ 0.27370% hailoffense................... 0.26941% dragmag....................... 0.26380% sunoffense.................... 0.19433% monowater..................... 0.16655% rainoffense................... 0.14914% sunstall...................... 0.09803% monoground.................... 0.08278% tailwind...................... 0.07171% monoelectric.................. 0.06135% mononormal.................... 0.06097% monofire...................... 0.05885% rainstall..................... 0.05874% monopsychic................... 0.05789% monofairy..................... 0.05582% monopoison.................... 0.05358% monosteel..................... 0.03432% monoflying.................... 0.03352% monodragon.................... 0.03087% tricksun...................... 0.03010% monodark...................... 0.02881% monoghost..................... 0.02273% tricksand..................... 0.02171% monorock...................... 0.01955% monoice....................... 0.01861% monofighting.................. 0.01377% trickhail..................... 0.01182% monograss..................... 0.01047% allweather.................... 0.00725% gravity....................... 0.00602% trickrain..................... 0.00514% trapper....................... 0.00462% hailstall..................... 0.00048% fear.......................... 0.00000% swagplay...................... 0.00000% Stalliness (mean: 0.041) |### -1.5|###### |######## -1.0|############# |####################### -0.5|############################## |############################ 0.0|######################### |###################### +0.5|################# |########### +1.0|########## |##### +1.5|###### |#### +2.0|## |## +2.5|## |# +3.0|# |## +3.5|# more negative = more offensive, more positive = more stall one # = 0.45%