weatherless...................92.06457% offense.......................42.87061% balance.......................33.09098% hyperoffense..................14.88057% monotype...................... 8.51026% batonpass..................... 6.42509% semistall..................... 5.23700% sun........................... 4.32821% stall......................... 3.92083% voltturn...................... 3.90161% monopsychic................... 3.16145% rain.......................... 3.10460% mononormal.................... 1.50613% dragmag....................... 1.28474% monobug....................... 1.26555% monoghost..................... 1.06500% sand.......................... 0.82234% trapper....................... 0.81162% multiweather.................. 0.70572% monodragon.................... 0.68027% monoelectric.................. 0.62123% choice........................ 0.46830% monoflying.................... 0.44139% hail.......................... 0.40743% monodark...................... 0.29455% monoground.................... 0.27027% monosteel..................... 0.26596% rainoffense................... 0.26554% sunoffense.................... 0.24319% monorock...................... 0.21744% monofire...................... 0.19837% monowater..................... 0.18162% monopoison.................... 0.17868% rainstall..................... 0.09796% tailwind...................... 0.08940% monofairy..................... 0.05945% monoice....................... 0.05796% sandoffense................... 0.04819% monograss..................... 0.04325% monofighting.................. 0.03792% trickroom..................... 0.01939% hailoffense................... 0.01644% sandstall..................... 0.01388% sunstall...................... 0.01075% fear.......................... 0.00581% hailstall..................... 0.00411% trickhail..................... 0.00155% tricksand..................... 0.00021% gravity....................... 0.00011% Stalliness (mean: -0.140) -3.0|# |# -2.0|## |######## -1.0|################ |########################### 0.0|############################## |################### +1.0|########## |#### +2.0|## |# +3.0| | more negative = more offensive, more positive = more stall one # = 0.83%