weatherless...................99.14503% offense.......................29.53175% balance.......................29.47822% hyperoffense..................19.06574% semistall.....................14.67038% stall......................... 7.25391% voltturn...................... 5.86905% batonpass..................... 4.14396% monotype...................... 3.97343% mononormal.................... 1.55402% dragmag....................... 1.14937% monopsychic................... 0.64155% monosteel..................... 0.63464% sun........................... 0.44982% rain.......................... 0.41574% monoground.................... 0.38042% monodragon.................... 0.37711% monoflying.................... 0.36252% monoelectric.................. 0.29992% choice........................ 0.14141% tailwind...................... 0.12094% trapper....................... 0.08436% multiweather.................. 0.06398% monopoison.................... 0.03909% sand.......................... 0.03082% monowater..................... 0.02756% monobug....................... 0.02458% hail.......................... 0.02257% sunoffense.................... 0.01668% monofire...................... 0.00923% hailstall..................... 0.00728% monoghost..................... 0.00725% rainoffense................... 0.00695% sunstall...................... 0.00398% monodark...................... 0.00305% trickroom..................... 0.00299% sandoffense................... 0.00291% monoice....................... 0.00150% hailoffense................... 0.00133% monorock...................... 0.00053% trickhail..................... 0.00023% monograss..................... 0.00014% fear.......................... 0.00013% monofairy..................... 0.00004% rainstall..................... 0.00003% sandstall..................... 0.00001% monofighting.................. 0.00001% tricksand..................... 0.00000% gravity....................... 0.00000% Stalliness (mean: 0.053) -3.0| | -2.0|##### |############### -1.0|########################### |######################### 0.0|########################## |############################## +1.0|################ |#################### +2.0|####### |#### +3.0| | more negative = more offensive, more positive = more stall one # = 0.57%