weatherless...................57.06859% offense.......................49.87900% balance.......................37.51068% rain..........................17.22866% sun...........................11.06338% sand..........................10.47515% trickroom.....................10.17863% hail.......................... 7.88512% hyperoffense.................. 6.24020% multiweather.................. 3.68293% semistall..................... 3.32847% voltturn...................... 3.24481% stall......................... 3.04166% tricksun...................... 2.70227% rainoffense................... 2.43841% choice........................ 1.91182% monotype...................... 1.80886% tailwind...................... 1.37765% monoice....................... 0.83926% batonpass..................... 0.82486% sandoffense................... 0.80565% tricksand..................... 0.56733% monowater..................... 0.49347% sandstall..................... 0.34479% sunstall...................... 0.15559% trickhail..................... 0.15302% monopsychic................... 0.10332% monosteel..................... 0.09552% monobug....................... 0.08346% trickrain..................... 0.06427% monoghost..................... 0.05817% hailoffense................... 0.05446% monoelectric.................. 0.05195% monorock...................... 0.02908% rainstall..................... 0.02694% sunoffense.................... 0.02384% monofairy..................... 0.01758% monodark...................... 0.01264% monodragon.................... 0.01223% monoflying.................... 0.01220% dragmag....................... 0.00954% Stalliness (mean: -0.063) -1.5|## |###### -1.0|############# |################### -0.5|###################### |############################# 0.0|############################## |######################### +0.5|############### |######### +1.0|##### |#### +1.5|# |# +2.0|### | +2.5|# more negative = more offensive, more positive = more stall one # = 0.54%