offense.......................53.07494% weatherless...................47.93982% balance.......................41.85661% rain..........................19.86326% trickroom.....................19.51515% sun...........................14.94907% hail..........................13.03792% sand..........................11.55885% multiweather.................. 7.34892% tricksun...................... 6.15005% choice........................ 5.82774% voltturn...................... 4.30239% hyperoffense.................. 2.68177% tailwind...................... 1.30506% tricksand..................... 1.29177% stall......................... 1.28864% semistall..................... 1.09804% rainoffense................... 0.91053% monotype...................... 0.65942% batonpass..................... 0.64914% sandoffense................... 0.39033% monoice....................... 0.34381% monowater..................... 0.31309% trickrain..................... 0.05135% sandstall..................... 0.04543% trickhail..................... 0.04028% sunstall...................... 0.03345% hailoffense................... 0.02788% rainstall..................... 0.01293% monofairy..................... 0.00252% dragmag....................... 0.00000% sunoffense.................... 0.00000% monobug....................... 0.00000% monopsychic................... 0.00000% monosteel..................... 0.00000% monorock...................... 0.00000% monoghost..................... 0.00000% monodark...................... 0.00000% monoflying.................... 0.00000% monoelectric.................. 0.00000% monodragon.................... 0.00000% Stalliness (mean: -0.066) -1.5| |## -1.0|####### |################# -0.5|################## |############################## 0.0|########################### |########################## +0.5|########## |########### +1.0|## |# +1.5|# | +2.0| | +2.5|# more negative = more offensive, more positive = more stall one # = 0.65%