weatherless...................54.50672% balance.......................53.32915% offense.......................45.18412% trickroom.....................37.25235% sun...........................19.07525% tricksun......................14.85465% rain..........................13.69875% sand..........................10.26747% hail.......................... 8.45010% multiweather.................. 5.99830% choice........................ 5.61350% voltturn...................... 3.29656% tricksand..................... 2.41033% hyperoffense.................. 0.67860% tailwind...................... 0.58836% stall......................... 0.47561% semistall..................... 0.33253% monotype...................... 0.14061% monoice....................... 0.07813% monowater..................... 0.06239% rainoffense................... 0.02195% trickrain..................... 0.02002% batonpass..................... 0.01887% hailoffense................... 0.00838% trickhail..................... 0.00587% sunstall...................... 0.00576% sandoffense................... 0.00240% sandstall..................... 0.00025% rainstall..................... 0.00021% monofairy..................... 0.00010% dragmag....................... 0.00000% sunoffense.................... 0.00000% monobug....................... 0.00000% monopsychic................... 0.00000% monosteel..................... 0.00000% monorock...................... 0.00000% monoghost..................... 0.00000% monodark...................... 0.00000% monoflying.................... 0.00000% monoelectric.................. 0.00000% monodragon.................... 0.00000% Stalliness (mean: 0.010) -1.5| |# -1.0| |#################### -0.5|############# |################# 0.0|################## |############################## +0.5|####### |################ +1.0|# | +1.5| | +2.0| | +2.5| more negative = more offensive, more positive = more stall one # = 0.81%