weatherless...................67.18005% offense.......................40.61330% balance.......................35.31633% sun...........................11.70462% hyperoffense..................11.40154% voltturn...................... 9.71398% sand.......................... 9.01828% rain.......................... 9.00689% semistall..................... 7.25035% stall......................... 5.41848% hail.......................... 4.52504% monotype...................... 2.48769% multiweather.................. 1.41175% trickroom..................... 1.33923% sandoffense................... 1.00213% sunoffense.................... 0.72376% sandstall..................... 0.57057% hailoffense................... 0.52178% choice........................ 0.46024% monobug....................... 0.42082% dragmag....................... 0.41967% monofighting.................. 0.37731% rainoffense................... 0.33406% monowater..................... 0.27165% monosteel..................... 0.23582% monorock...................... 0.19858% monoelectric.................. 0.18556% sunstall...................... 0.16373% tricksun...................... 0.14900% rainstall..................... 0.13673% monofire...................... 0.13511% tailwind...................... 0.11418% monodark...................... 0.11391% gravity....................... 0.10721% monoflying.................... 0.10113% monofairy..................... 0.08900% monopoison.................... 0.08642% monoice....................... 0.08292% monopsychic................... 0.07122% mononormal.................... 0.06979% monoghost..................... 0.05341% trickhail..................... 0.05072% monoground.................... 0.04795% monodragon.................... 0.03208% tricksand..................... 0.03086% monograss..................... 0.02993% allweather.................... 0.00342% trickrain..................... 0.00001% Stalliness (mean: 0.054) -2.0|# |####### -1.0|############### |######################## 0.0|############################## |###################### +1.0|############ |##### +2.0|## |# +3.0|# |# more negative = more offensive, more positive = more stall one # = 0.83%