weatherless...................69.72189% balance.......................36.33996% offense.......................27.92645% voltturn......................17.20410% sand..........................15.37596% semistall.....................14.94036% hyperoffense..................11.26341% stall......................... 9.52983% hail.......................... 6.57644% rain.......................... 6.19634% sandstall..................... 2.66556% sun........................... 2.30772% trickroom..................... 2.08383% choice........................ 2.04616% hailoffense................... 1.02505% dragmag....................... 0.60016% sunoffense.................... 0.39467% trapper....................... 0.28289% tricksun...................... 0.18747% multiweather.................. 0.17668% monotype...................... 0.16940% gravity....................... 0.12577% rainoffense................... 0.07767% monoghost..................... 0.04723% monosteel..................... 0.04508% sandoffense................... 0.02589% monoground.................... 0.01891% monograss..................... 0.01832% monoice....................... 0.01473% hailstall..................... 0.01108% trickrain..................... 0.00660% mononormal.................... 0.00615% monofire...................... 0.00548% tailwind...................... 0.00501% monowater..................... 0.00400% monoelectric.................. 0.00356% sunstall...................... 0.00335% monobug....................... 0.00283% trickhail..................... 0.00239% monopsychic................... 0.00208% monofairy..................... 0.00160% rainstall..................... 0.00077% monofighting.................. 0.00059% monorock...................... 0.00054% monoflying.................... 0.00005% monodark...................... 0.00003% monopoison.................... 0.00001% tricksand..................... 0.00001% monodragon.................... 0.00000% Stalliness (mean: 0.333) -2.0|## |### -1.5|######### |############## -1.0|########### |########## -0.5|################# |########################### 0.0|############################## |########################### +0.5|########################## |########################### +1.0|######################### |############## +1.5|############### |##### +2.0|### |###### +2.5|### |## +3.0|### |# +3.5|# more negative = more offensive, more positive = more stall one # = 0.36%