weatherless...................96.95684% offense.......................51.73246% hyperoffense..................22.28613% balance.......................21.99671% monotype...................... 5.35666% semistall..................... 3.02140% hail.......................... 1.61445% stall......................... 0.96331% sand.......................... 0.95978% monofighting.................. 0.84678% monodark...................... 0.73508% monowater..................... 0.67826% monoghost..................... 0.61808% monoflying.................... 0.51711% mononormal.................... 0.50117% monoground.................... 0.45010% rain.......................... 0.32485% monopoison.................... 0.31993% monofairy..................... 0.31299% monosteel..................... 0.30837% monodragon.................... 0.30596% monoelectric.................. 0.29002% monograss..................... 0.28299% monofire...................... 0.26164% monorock...................... 0.24755% monopsychic................... 0.20841% sun........................... 0.19692% monobug....................... 0.16559% monoice....................... 0.09794% sandoffense................... 0.08726% multiweather.................. 0.04963% rainoffense................... 0.04367% sunoffense.................... 0.03427% voltturn...................... 0.01284% batonpass..................... 0.00578% hailstall..................... 0.00291% hailoffense................... 0.00271% rainstall..................... 0.00219% dragmag....................... 0.00199% sandstall..................... 0.00178% tailwind...................... 0.00096% Stalliness (mean: -0.424) -2.0|## |########## -1.0|############################## |############################## 0.0|####################### |############ +1.0|##### |## +2.0| | +3.0| more negative = more offensive, more positive = more stall one # = 0.87%