weatherless...................77.83282% offense.......................45.16338% balance.......................42.77650% sun........................... 8.52797% rain.......................... 8.22249% hyperoffense.................. 6.80775% monotype...................... 4.88065% semistall..................... 3.75676% hail.......................... 3.62726% sand.......................... 2.72187% stall......................... 1.49561% multiweather.................. 0.93240% monoice....................... 0.91148% trickroom..................... 0.74487% monosteel..................... 0.58132% monowater..................... 0.57968% monofairy..................... 0.56531% monoghost..................... 0.36766% tricksun...................... 0.33334% mononormal.................... 0.32970% monofighting.................. 0.28793% sunstall...................... 0.22670% sunoffense.................... 0.22036% monograss..................... 0.21569% monoelectric.................. 0.21102% rainoffense................... 0.20669% monodragon.................... 0.19248% choice........................ 0.18329% monofire...................... 0.15607% monoflying.................... 0.14235% monopsychic................... 0.10933% tailwind...................... 0.10202% monodark...................... 0.09827% monopoison.................... 0.08643% sandoffense................... 0.08581% gravity....................... 0.08143% rainstall..................... 0.07793% hailoffense................... 0.07230% voltturn...................... 0.06366% batonpass..................... 0.05660% monobug....................... 0.05025% monorock...................... 0.03144% monoground.................... 0.02857% sandstall..................... 0.01419% hailstall..................... 0.00721% dragmag....................... 0.00642% Stalliness (mean: -0.031) |## -1.5|## |#### -1.0|####### |############# -0.5|################# |################## 0.0|############################## |####################### +0.5|################## |######### +1.0|###### |## +1.5|# |# +2.0| | +2.5| | more negative = more offensive, more positive = more stall one # = 0.66%