weatherless...................58.01557% balance.......................41.30651% offense.......................40.93988% voltturn......................32.25236% sun...........................23.25893% rain..........................22.76971% hyperoffense..................11.26006% multiweather.................. 5.68329% semistall..................... 4.40804% stall......................... 2.08552% monotype...................... 1.69591% sunoffense.................... 1.65196% rainoffense................... 1.30801% sand.......................... 0.97093% choice........................ 0.93222% hail.......................... 0.81120% trickroom..................... 0.65557% monowater..................... 0.26115% monoghost..................... 0.24755% monodark...................... 0.16854% monoelectric.................. 0.16803% rainstall..................... 0.13506% monopsychic................... 0.11631% monofighting.................. 0.09997% monodragon.................... 0.09945% monobug....................... 0.09872% hailoffense................... 0.09710% tricksun...................... 0.09468% monofire...................... 0.08774% tailwind...................... 0.08642% sandstall..................... 0.08461% sunstall...................... 0.08306% monoice....................... 0.07837% monosteel..................... 0.05484% monoflying.................... 0.04732% monograss..................... 0.04496% monopoison.................... 0.04058% monoground.................... 0.03833% gravity....................... 0.03734% allweather.................... 0.03090% monorock...................... 0.02511% monofairy..................... 0.02450% mononormal.................... 0.02405% sandoffense................... 0.01779% trickrain..................... 0.01216% dragmag....................... 0.00384% hailstall..................... 0.00127% trickhail..................... 0.00031% trapper....................... 0.00014% tricksand..................... 0.00005% Stalliness (mean: -0.054) |### -1.5|####### |######### -1.0|############ |################### -0.5|#################### |############################# 0.0|############################ |############################## +0.5|######################### |################ +1.0|######## |#### +1.5|## |# +2.0|# |# +2.5|# |# +3.0| more negative = more offensive, more positive = more stall one # = 0.47%