weatherless...................78.99781% balance.......................49.52503% offense.......................20.07752% semistall.....................16.74894% stall.........................11.99306% rain..........................10.17636% sun........................... 9.36779% voltturn...................... 4.34343% sand.......................... 2.09411% hyperoffense.................. 1.65544% multiweather.................. 1.60236% monotype...................... 1.29032% dragmag....................... 1.22295% rainstall..................... 1.21284% hail.......................... 1.09092% sandstall..................... 0.96716% choice........................ 0.61819% sunstall...................... 0.32136% trickroom..................... 0.23215% hailoffense................... 0.21535% monoelectric.................. 0.20645% monowater..................... 0.16534% monoghost..................... 0.15042% monofighting.................. 0.12374% monodark...................... 0.11961% mononormal.................... 0.10904% rainoffense................... 0.10689% monopsychic................... 0.10611% monodragon.................... 0.07998% monorock...................... 0.07754% hailstall..................... 0.07467% monobug....................... 0.06953% monofire...................... 0.06114% monoice....................... 0.05815% monosteel..................... 0.05805% tricksun...................... 0.05113% sunoffense.................... 0.05092% trickrain..................... 0.04536% trapper....................... 0.03946% monoflying.................... 0.03567% monoground.................... 0.03458% monofairy..................... 0.03046% monograss..................... 0.02920% tailwind...................... 0.02469% monopoison.................... 0.02454% sandoffense................... 0.01689% allweather.................... 0.01686% tricksand..................... 0.00601% fear.......................... 0.00077% gravity....................... 0.00009% Stalliness (mean: 0.610) |# -1.5|# |# -1.0|## |##### -0.5|######### |############### 0.0|###################### |######################### +0.5|######################## |############################## +1.0|##################### |################### +1.5|########### |########## +2.0|###### |### +2.5|# |# more negative = more offensive, more positive = more stall one # = 0.48%