weatherless...................77.66237% offense.......................54.62740% balance.......................23.59447% hyperoffense..................16.98467% hail.......................... 9.30418% rain.......................... 5.63515% sand.......................... 5.35024% sun........................... 3.59089% semistall..................... 2.83765% voltturn...................... 2.35847% stall......................... 1.95580% hailoffense................... 1.45600% monotype...................... 1.34421% multiweather.................. 1.32359% batonpass..................... 1.06256% rainoffense................... 0.82758% trickroom..................... 0.69788% sandoffense................... 0.62896% sunoffense.................... 0.61648% monodragon.................... 0.24746% monobug....................... 0.22792% tricksun...................... 0.21653% trickhail..................... 0.19265% monowater..................... 0.18017% tricksand..................... 0.17583% monoice....................... 0.10311% monoghost..................... 0.09877% monopoison.................... 0.09171% tailwind...................... 0.08411% mononormal.................... 0.07923% dragmag....................... 0.07272% monofighting.................. 0.05590% monopsychic................... 0.05318% monograss..................... 0.05155% monosteel..................... 0.04070% monofire...................... 0.03799% trapper....................... 0.03582% sandstall..................... 0.02985% allweather.................... 0.02062% monoflying.................... 0.01845% monodark...................... 0.01574% monofairy..................... 0.01465% monoelectric.................. 0.01248% monoground.................... 0.01140% gravity....................... 0.00814% monorock...................... 0.00380% rainstall..................... 0.00217% sunstall...................... 0.00054% Stalliness (mean: -0.322) |## -1.5|###### |################ -1.0|######################### |############################# -0.5|############################## |############################## 0.0|######################## |################ +0.5|############ |####### +1.0|#### |### +1.5|## |## +2.0|# |# +2.5|# more negative = more offensive, more positive = more stall one # = 0.47%