weatherless...................78.94138% offense.......................53.96386% balance.......................25.16084% hyperoffense..................15.40836% hail..........................10.17117% rain.......................... 4.69689% sand.......................... 4.62227% semistall..................... 3.15741% sun........................... 2.75050% stall......................... 2.30953% voltturn...................... 1.90540% hailoffense................... 1.54205% multiweather.................. 0.94640% batonpass..................... 0.71433% rainoffense................... 0.63727% monotype...................... 0.58462% sandoffense................... 0.54000% sunoffense.................... 0.51394% trickroom..................... 0.25150% monodragon.................... 0.18159% tricksun...................... 0.10754% monowater..................... 0.08692% monopoison.................... 0.05827% monoice....................... 0.04083% trapper....................... 0.03608% trickhail..................... 0.03475% dragmag....................... 0.03454% monobug....................... 0.03381% monoghost..................... 0.03156% tailwind...................... 0.03028% monosteel..................... 0.02711% monograss..................... 0.02686% monofire...................... 0.02231% monopsychic................... 0.01578% monoground.................... 0.01168% mononormal.................... 0.01121% monofighting.................. 0.01096% sandstall..................... 0.00952% monodark...................... 0.00925% allweather.................... 0.00767% monofairy..................... 0.00701% monoflying.................... 0.00493% gravity....................... 0.00296% monoelectric.................. 0.00238% tricksand..................... 0.00234% monorock...................... 0.00215% rainstall..................... 0.00100% sunstall...................... 0.00032% Stalliness (mean: -0.275) |# -1.5|##### |############### -1.0|######################## |############################ -0.5|############################# |############################## 0.0|######################### |################# +0.5|############# |######## +1.0|##### |### +1.5|## |## +2.0|# |# +2.5|# more negative = more offensive, more positive = more stall one # = 0.48%