weatherless...................78.22629% balance.......................30.33111% offense.......................28.89413% voltturn......................20.15848% stall.........................16.67833% sun...........................15.73364% hyperoffense..................13.17559% semistall.....................10.92084% sunoffense.................... 2.45641% hail.......................... 2.32804% rain.......................... 2.08720% sand.......................... 1.72734% trickroom..................... 1.08535% sandoffense................... 0.57332% tricksun...................... 0.42191% hailoffense................... 0.39368% monotype...................... 0.31239% sunstall...................... 0.30870% choice........................ 0.29318% sandstall..................... 0.25313% hailstall..................... 0.11682% rainoffense................... 0.11415% monoice....................... 0.11225% multiweather.................. 0.10252% tailwind...................... 0.04652% monoflying.................... 0.04593% gravity....................... 0.03496% monodark...................... 0.03343% monowater..................... 0.03229% monograss..................... 0.01771% monorock...................... 0.01387% monoghost..................... 0.01062% monopsychic................... 0.00970% monopoison.................... 0.00816% monofairy..................... 0.00796% monodragon.................... 0.00604% mononormal.................... 0.00472% monoelectric.................. 0.00449% monofighting.................. 0.00272% dragmag....................... 0.00240% trickrain..................... 0.00217% monobug....................... 0.00185% monofire...................... 0.00038% monoground.................... 0.00038% trickhail..................... 0.00003% monosteel..................... 0.00001% rainstall..................... 0.00000% Stalliness (mean: 0.382) -2.0|### |############# -1.0|################### |########################## 0.0|############################## |############################ +1.0|#################### |############### +2.0|####### |######### +3.0|###### |## more negative = more offensive, more positive = more stall one # = 0.56%