weatherless...................80.50000% offense.......................47.19412% balance.......................35.02941% hyperoffense.................. 9.98235% rain.......................... 7.92941% sun........................... 7.56471% voltturn...................... 7.08235% semistall..................... 5.84118% trickroom..................... 3.71176% hail.......................... 2.27059% stall......................... 1.95294% sand.......................... 1.83529% monotype...................... 0.44706% sunoffense.................... 0.37647% choice........................ 0.33529% hailoffense................... 0.28235% tricksun...................... 0.27059% trickrain..................... 0.24118% rainoffense................... 0.14118% sandoffense................... 0.11765% multiweather.................. 0.10000% dragmag....................... 0.08824% monofairy..................... 0.07059% monoice....................... 0.07059% mononormal.................... 0.06471% monosteel..................... 0.04706% sandstall..................... 0.04118% monoelectric.................. 0.04118% trickhail..................... 0.03529% monoflying.................... 0.03529% monograss..................... 0.02941% monobug....................... 0.01765% rainstall..................... 0.01765% monofire...................... 0.01765% gravity....................... 0.01176% monodark...................... 0.01176% monoghost..................... 0.01176% monodragon.................... 0.01176% monowater..................... 0.00588% monopsychic................... 0.00588% monoground.................... 0.00588% Stalliness (mean: -0.068) | -2.0| |# -1.5|### |######## -1.0|############### |################## -0.5|######################## |############################## 0.0|########################### |#################### +0.5|################ |############### +1.0|######### |##### +1.5|### |# +2.0|# |# +2.5| more negative = more offensive, more positive = more stall one # = 0.50%