weatherless...................81.62506% offense.......................45.53626% balance.......................36.00232% hyperoffense.................. 9.70622% sun........................... 7.35563% rain.......................... 7.31226% voltturn...................... 6.55052% semistall..................... 6.30129% trickroom..................... 4.44977% stall......................... 2.45391% hail.......................... 1.98269% sand.......................... 1.75821% trickrain..................... 0.33686% monotype...................... 0.31498% hailoffense................... 0.28828% tricksun...................... 0.28493% sunoffense.................... 0.23524% choice........................ 0.23084% rainoffense................... 0.11153% sandoffense................... 0.09806% dragmag....................... 0.06925% monoice....................... 0.05585% monofairy..................... 0.05525% sandstall..................... 0.03737% multiweather.................. 0.03385% mononormal.................... 0.03314% monoflying.................... 0.02790% monosteel..................... 0.02616% monoelectric.................. 0.02434% trickhail..................... 0.02141% gravity....................... 0.01951% monodragon.................... 0.01755% monofire...................... 0.01657% monograss..................... 0.01476% monodark...................... 0.01312% monobug....................... 0.00874% monopsychic................... 0.00724% monoghost..................... 0.00709% monoground.................... 0.00398% monowater..................... 0.00330% rainstall..................... 0.00069% Stalliness (mean: -0.034) | -2.0| |# -1.5|### |######## -1.0|############## |################# -0.5|####################### |############################## 0.0|########################### |################### +0.5|################ |############### +1.0|########## |##### +1.5|### |# +2.0|# |# +2.5| more negative = more offensive, more positive = more stall one # = 0.51%