weatherless...................81.54393% balance.......................40.56131% offense.......................40.16675% hyperoffense.................. 8.69907% sun........................... 7.22280% rain.......................... 6.82581% semistall..................... 5.69925% voltturn...................... 5.56409% stall......................... 4.87362% trickroom..................... 4.54247% hail.......................... 2.40276% sand.......................... 2.01906% trickrain..................... 0.56181% hailoffense................... 0.40685% tricksun...................... 0.25985% choice........................ 0.20511% monotype...................... 0.11029% sunoffense.................... 0.05684% gravity....................... 0.05472% rainoffense................... 0.03599% monosteel..................... 0.03481% dragmag....................... 0.03008% monoice....................... 0.02490% monodragon.................... 0.02229% sandoffense................... 0.01447% multiweather.................. 0.01436% sandstall..................... 0.01242% monoflying.................... 0.00898% monofairy..................... 0.00640% mononormal.................... 0.00449% monoelectric.................. 0.00306% monograss..................... 0.00243% monoghost..................... 0.00145% monodark...................... 0.00093% monobug....................... 0.00054% trickhail..................... 0.00020% rainstall..................... 0.00000% monowater..................... 0.00000% monopsychic................... 0.00000% monoground.................... 0.00000% monofire...................... 0.00000% Stalliness (mean: 0.074) | -2.0| |# -1.5|## |######## -1.0|############### |################### -0.5|###################### |############################# 0.0|############################## |#################### +0.5|################# |####################### +1.0|############ |##### +1.5|### |## +2.0|### |## +2.5| more negative = more offensive, more positive = more stall one # = 0.46%