weatherless...................79.84869% balance.......................45.33240% offense.......................32.40624% rain.......................... 9.22606% stall......................... 8.63467% semistall..................... 7.79160% hyperoffense.................. 5.83509% sun........................... 5.64580% voltturn...................... 4.14857% sand.......................... 3.57842% trickroom..................... 2.25578% hail.......................... 1.70103% trickrain..................... 0.51554% tricksun...................... 0.36598% choice........................ 0.10948% hailoffense................... 0.09396% monotype...................... 0.04868% gravity....................... 0.02670% rainoffense................... 0.02188% monoice....................... 0.02005% monodragon.................... 0.01365% monosteel..................... 0.01227% sunoffense.................... 0.00947% sandstall..................... 0.00946% dragmag....................... 0.00933% sandoffense................... 0.00427% monofairy..................... 0.00171% monoflying.................... 0.00050% mononormal.................... 0.00021% monoelectric.................. 0.00017% monograss..................... 0.00006% monoghost..................... 0.00005% monobug....................... 0.00001% multiweather.................. 0.00000% trickhail..................... 0.00000% monodark...................... 0.00000% rainstall..................... 0.00000% monowater..................... 0.00000% monopsychic................... 0.00000% monoground.................... 0.00000% monofire...................... 0.00000% Stalliness (mean: 0.302) | -2.0|# |# -1.5|# |##### -1.0|########### |################### -0.5|############### |########################### 0.0|############################## |################## +0.5|#################### |############################ +1.0|#################### |###### +1.5|######## |### +2.0|########## |# +2.5| more negative = more offensive, more positive = more stall one # = 0.44%