weatherless...................94.71095% offense.......................41.15929% balance.......................31.34994% hyperoffense..................14.85240% voltturn......................13.82226% semistall..................... 8.13346% stall......................... 4.50492% trickroom..................... 3.19803% hail.......................... 2.69065% sand.......................... 1.67589% gravity....................... 0.81488% sun........................... 0.53813% rain.......................... 0.47663% choice........................ 0.47663% hailoffense................... 0.46125% monotype...................... 0.39975% rainoffense................... 0.21525% multiweather.................. 0.09225% sandoffense................... 0.07688% monobug....................... 0.07688% sandstall..................... 0.07688% monodark...................... 0.07688% monoelectric.................. 0.07688% monofighting.................. 0.06150% sunoffense.................... 0.04613% monoghost..................... 0.03075% monofire...................... 0.03075% monopoison.................... 0.01538% tailwind...................... 0.01538% monopsychic................... 0.01538% monosteel..................... 0.01538% monofairy..................... 0.01538% monoground.................... 0.01538% monoice....................... 0.01538% monoflying.................... 0.01538% hailstall..................... 0.01538% Stalliness (mean: -0.061) -2.0|# |### -1.5|######## |########## -1.0|############## |################ -0.5|################## |######################## 0.0|############################## |################### +0.5|############ |########## +1.0|######### |##### +1.5|###### |### +2.0|## |## +2.5|# more negative = more offensive, more positive = more stall one # = 0.52%