weatherless...................95.87225% offense.......................39.18574% balance.......................29.77623% voltturn......................16.13955% hyperoffense..................14.37555% semistall.....................11.53502% stall......................... 5.12746% trickroom..................... 4.45733% hail.......................... 2.34583% sand.......................... 1.48339% gravity....................... 1.47863% hailoffense................... 0.38726% choice........................ 0.37038% sun........................... 0.25973% monotype...................... 0.22660% rain.......................... 0.08329% monobug....................... 0.06435% monodark...................... 0.04583% sandstall..................... 0.04466% multiweather.................. 0.04449% sunoffense.................... 0.03613% monofighting.................. 0.02831% rainoffense................... 0.02520% monoghost..................... 0.01827% sandoffense................... 0.01788% monoground.................... 0.01767% monoflying.................... 0.01767% monoelectric.................. 0.01432% monofire...................... 0.01349% monopsychic................... 0.01144% monofairy..................... 0.01144% monosteel..................... 0.00949% monopoison.................... 0.00752% hailstall..................... 0.00676% monoice....................... 0.00506% tailwind...................... 0.00425% Stalliness (mean: 0.020) -2.0|## |### -1.5|######### |########## -1.0|############## |############## -0.5|################### |########################## 0.0|############################## |################## +0.5|########### |############# +1.0|############ |###### +1.5|########## |### +2.0|## |## +2.5|## more negative = more offensive, more positive = more stall one # = 0.48%