weatherless...................97.06654% offense.......................32.86280% balance.......................25.64875% semistall.....................19.31332% voltturn......................17.17236% hyperoffense..................14.90510% stall......................... 7.27003% trickroom..................... 4.03592% gravity....................... 2.44291% hail.......................... 2.27246% sand.......................... 0.60184% hailoffense................... 0.28839% choice........................ 0.11971% sun........................... 0.05632% monotype...................... 0.01792% monobug....................... 0.00821% monoghost..................... 0.00365% rain.......................... 0.00284% monodark...................... 0.00261% rainoffense................... 0.00192% sandoffense................... 0.00158% monosteel..................... 0.00135% monofire...................... 0.00112% monoice....................... 0.00066% monoelectric.................. 0.00031% multiweather.................. 0.00000% monopoison.................... 0.00000% tailwind...................... 0.00000% monopsychic................... 0.00000% sandstall..................... 0.00000% monofighting.................. 0.00000% monofairy..................... 0.00000% monoground.................... 0.00000% monoflying.................... 0.00000% hailstall..................... 0.00000% sunoffense.................... 0.00000% Stalliness (mean: 0.194) -2.0|##### |## -1.5|################ |######### -1.0|########### |########## -0.5|###################### |############################## 0.0|########################## |############## +0.5|########## |######################## +1.0|################# |########### +1.5|####################### |### +2.0|###### |# +2.5|#### more negative = more offensive, more positive = more stall one # = 0.40%