weatherless...................99.06893% offense.......................26.07366% balance.......................22.48082% hyperoffense..................22.23024% stall.........................15.51458% semistall.....................13.70069% voltturn......................11.55572% hail.......................... 0.82299% trickroom..................... 0.19832% hailoffense................... 0.16372% sand.......................... 0.10361% choice........................ 0.02315% gravity....................... 0.01570% sun........................... 0.00435% monotype...................... 0.00115% monobug....................... 0.00067% monodark...................... 0.00027% monoghost..................... 0.00017% rain.......................... 0.00011% rainoffense................... 0.00008% sandoffense................... 0.00006% monosteel..................... 0.00002% monoice....................... 0.00001% monoelectric.................. 0.00001% monofire...................... 0.00001% multiweather.................. 0.00000% monopoison.................... 0.00000% tailwind...................... 0.00000% monopsychic................... 0.00000% sandstall..................... 0.00000% monofighting.................. 0.00000% monofairy..................... 0.00000% monoground.................... 0.00000% monoflying.................... 0.00000% hailstall..................... 0.00000% sunoffense.................... 0.00000% Stalliness (mean: 0.212) -2.0|##### |## -1.5|############################## |#### -1.0|#### |#### -0.5|############## |###################### 0.0|##################### |####### +0.5|######## |################ +1.0|####### |###### +1.5|############### |# +2.0|########### | +2.5|######### more negative = more offensive, more positive = more stall one # = 0.51%