weatherless...................79.95034% offense.......................50.37511% hyperoffense..................28.85672% balance.......................17.05410% hail..........................11.97697% voltturn...................... 7.16927% monotype...................... 3.56086% rain.......................... 3.12236% sand.......................... 3.02198% sun........................... 2.57819% hailoffense................... 2.12912% semistall..................... 1.96006% stall......................... 1.75402% mononormal.................... 1.49514% trickroom..................... 1.28381% choice........................ 1.10418% monoice....................... 1.04079% rainoffense................... 0.71323% multiweather.................. 0.63926% sunoffense.................... 0.59700% tricksun...................... 0.43850% monograss..................... 0.31699% sandoffense................... 0.29586% hailstall..................... 0.28529% monopsychic................... 0.24303% monobug....................... 0.22189% monowater..................... 0.09510% tailwind...................... 0.05811% monoground.................... 0.04755% monoghost..................... 0.04227% monodark...................... 0.03170% monodragon.................... 0.03170% monofighting.................. 0.02642% monorock...................... 0.02113% monoflying.................... 0.02113% sandstall..................... 0.01057% monofire...................... 0.01057% monosteel..................... 0.00528% Stalliness (mean: -0.518) -2.0|# |##### -1.5|################### |######################### -1.0|########################### |############################ -0.5|############################## |########################### 0.0|################# |############# +0.5|######### |##### +1.0|### |## +1.5|# |# +2.0| | +2.5| | +3.0| | more negative = more offensive, more positive = more stall one # = 0.46%