weatherless...................90.29999% offense.......................48.94272% balance.......................38.63177% trickroom..................... 8.33965% voltturn...................... 6.75272% hyperoffense.................. 6.36265% semistall..................... 4.88816% sun........................... 4.23819% sand.......................... 3.08012% rain.......................... 1.70406% stall......................... 1.17469% hail.......................... 0.78513% monotype...................... 0.24123% rainoffense................... 0.23468% multiweather.................. 0.10748% sunoffense.................... 0.07413% sandoffense................... 0.07371% dragmag....................... 0.07100% monowater..................... 0.06330% gravity....................... 0.05424% sandstall..................... 0.03616% monoelectric.................. 0.02987% tailwind...................... 0.02261% monofairy..................... 0.02003% monodark...................... 0.01984% monosteel..................... 0.01689% monopoison.................... 0.01476% monograss..................... 0.01340% monopsychic................... 0.01259% monobug....................... 0.01147% monoice....................... 0.01071% monofire...................... 0.00866% monoghost..................... 0.00752% monoground.................... 0.00589% monoflying.................... 0.00325% monofighting.................. 0.00279% hailoffense................... 0.00273% monodragon.................... 0.00162% choice........................ 0.00018% mononormal.................... 0.00000% monorock...................... 0.00000% Stalliness (mean: -0.051) | -1.5|### |##### -1.0|############ |##################### -0.5|################## |############################## 0.0|###################### |################## +0.5|###################### |############ +1.0|######### |##### +1.5|## |# +2.0|# | +2.5| more negative = more offensive, more positive = more stall one # = 0.56%