weatherless...................73.44616% offense.......................46.34147% balance.......................30.73084% hyperoffense..................14.67821% sun........................... 9.30719% voltturn...................... 8.57463% sand.......................... 7.96384% rain.......................... 6.97835% monotype...................... 5.18514% semistall..................... 4.44792% stall......................... 3.80156% hail.......................... 3.32439% trickroom..................... 1.65369% multiweather.................. 0.92195% sunoffense.................... 0.89112% monobug....................... 0.77745% choice........................ 0.63999% hailoffense................... 0.52100% monowater..................... 0.47202% sandoffense................... 0.41158% rainoffense................... 0.40995% mononormal.................... 0.40905% monoghost..................... 0.30617% monodark...................... 0.30012% monoflying.................... 0.29162% monorock...................... 0.28360% monofire...................... 0.27551% monosteel..................... 0.27150% monograss..................... 0.26757% monofighting.................. 0.24737% monofairy..................... 0.24590% monopoison.................... 0.24116% monodragon.................... 0.23715% monoice....................... 0.22513% monopsychic................... 0.21262% tricksun...................... 0.19340% sandstall..................... 0.19103% monoelectric.................. 0.19103% monoground.................... 0.13804% sunstall...................... 0.13493% dragmag....................... 0.12111% tailwind...................... 0.11228% rainstall..................... 0.06869% tricksand..................... 0.03590% trickhail..................... 0.03410% trickrain..................... 0.03173% allweather.................... 0.01824% gravity....................... 0.01088% hailstall..................... 0.00957% trapper....................... 0.00065% swagplay...................... 0.00049% fear.......................... 0.00008% Stalliness (mean: -0.141) -2.0|# |######## -1.0|###################### |############################## 0.0|############################## |#################### +1.0|######## |### +2.0|# |# +3.0|# more negative = more offensive, more positive = more stall one # = 0.79%