weatherless...................99.13019% offense.......................41.72999% hyperoffense..................30.79427% balance.......................22.85424% voltturn...................... 3.63186% choice........................ 2.84710% semistall..................... 2.60183% stall......................... 2.01966% rain.......................... 0.31376% trickroom..................... 0.28864% sun........................... 0.28449% sand.......................... 0.26687% rainoffense................... 0.12821% monotype...................... 0.11110% mononormal.................... 0.06616% sandoffense................... 0.06030% sunoffense.................... 0.04943% monoghost..................... 0.02372% monopoison.................... 0.01434% monobug....................... 0.00938% hail.......................... 0.00469% gravity....................... 0.00469% monograss..................... 0.00469% monosteel..................... 0.00469% monorock...................... 0.00469% monodark...................... 0.00469% monoflying.................... 0.00469% monowater..................... 0.00246% Stalliness (mean: -0.477) |# -2.0|####### |######## -1.5|################# |############################# -1.0|########################## |############################## -0.5|########################### |########################## 0.0|#################### |############### +0.5|############### |############## +1.0|###### |### +1.5|# |# +2.0|# more negative = more offensive, more positive = more stall one # = 0.40%