weatherless...................61.32181% offense.......................49.94057% sun...........................24.36273% hyperoffense..................22.71294% balance.......................21.92173% rain..........................16.32407% multiweather.................. 7.51259% monotype...................... 6.87079% sand.......................... 3.37003% semistall..................... 3.11732% sunoffense.................... 3.03441% stall......................... 2.30743% hail.......................... 2.23697% trickroom..................... 2.10991% rainoffense................... 1.99615% voltturn...................... 1.67214% monoghost..................... 0.87328% monodragon.................... 0.69472% monobug....................... 0.60615% monowater..................... 0.58011% monodark...................... 0.54134% trickrain..................... 0.53795% mononormal.................... 0.52861% tricksun...................... 0.48729% monoice....................... 0.43692% monosteel..................... 0.43551% choice........................ 0.41966% monofighting.................. 0.41655% sandoffense................... 0.38825% monopsychic................... 0.32401% monoflying.................... 0.31552% monopoison.................... 0.30675% sunstall...................... 0.24648% hailoffense................... 0.22950% monofire...................... 0.22723% monograss..................... 0.22610% monofairy..................... 0.22610% monoelectric.................. 0.16894% sandstall..................... 0.16356% monoground.................... 0.15790% monorock...................... 0.14885% rainstall..................... 0.09621% dragmag....................... 0.07697% tailwind...................... 0.07329% trapper....................... 0.02915% gravity....................... 0.02660% trickhail..................... 0.02632% hailstall..................... 0.01896% tricksand..................... 0.00877% allweather.................... 0.00170% Stalliness (mean: -0.379) -2.0|## |############ -1.0|########################### |############################## 0.0|###################### |############# +1.0|##### |## +2.0|# | +3.0|# more negative = more offensive, more positive = more stall one # = 0.86%