sun...........................52.36856% offense.......................46.22548% weatherless...................33.91507% rain..........................26.71837% balance.......................25.60561% hyperoffense..................18.79638% multiweather..................14.51510% trickroom..................... 5.25322% sunoffense.................... 5.04130% stall......................... 4.78941% semistall..................... 4.58313% rainoffense................... 3.52150% trickrain..................... 1.94870% tricksun...................... 1.72052% sand.......................... 1.19643% monotype...................... 0.99365% voltturn...................... 0.59099% sunstall...................... 0.52614% sandstall..................... 0.49531% hail.......................... 0.35796% rainstall..................... 0.26340% monoghost..................... 0.18829% choice........................ 0.13939% gravity....................... 0.13005% monobug....................... 0.09778% monopsychic................... 0.09704% monoground.................... 0.09310% monoice....................... 0.07913% monowater..................... 0.07045% monosteel..................... 0.06327% sandoffense................... 0.06254% monofighting.................. 0.06207% dragmag....................... 0.05512% mononormal.................... 0.04972% monodragon.................... 0.04490% monoelectric.................. 0.04337% monoflying.................... 0.03548% trickhail..................... 0.02587% monodark...................... 0.02444% monofairy..................... 0.02087% hailoffense................... 0.01229% monograss..................... 0.01197% tailwind...................... 0.01054% monofire...................... 0.00730% monorock...................... 0.00628% monopoison.................... 0.00583% trapper....................... 0.00405% allweather.................... 0.00232% tricksand..................... 0.00026% hailstall..................... 0.00022% Stalliness (mean: -0.188) -2.0|# |########## -1.0|####################### |############################## 0.0|################### |################ +1.0|######## |### +2.0|## |# +3.0|## more negative = more offensive, more positive = more stall one # = 0.87%