sun...........................58.37412% offense.......................38.52256% weatherless...................30.00638% balance.......................28.02190% rain..........................23.63482% hyperoffense..................21.75188% multiweather..................13.58321% sunoffense.................... 7.99000% stall......................... 6.84352% semistall..................... 4.86014% trickroom..................... 4.84049% rainoffense................... 4.08007% trickrain..................... 2.62274% tricksun...................... 2.02236% sand.......................... 1.51445% sandstall..................... 1.29787% gravity....................... 0.42594% sunstall...................... 0.40462% monotype...................... 0.22130% voltturn...................... 0.13331% hail.......................... 0.06420% rainstall..................... 0.06045% choice........................ 0.03319% monobug....................... 0.03152% monoice....................... 0.03070% monopsychic................... 0.02881% dragmag....................... 0.02685% monoghost..................... 0.02660% monosteel..................... 0.01656% monofighting.................. 0.01531% monoground.................... 0.01283% monoflying.................... 0.01246% mononormal.................... 0.01106% monowater..................... 0.01060% monodark...................... 0.01022% sandoffense................... 0.00748% monodragon.................... 0.00566% monofairy..................... 0.00558% monograss..................... 0.00271% tailwind...................... 0.00230% hailoffense................... 0.00201% trapper....................... 0.00141% monorock...................... 0.00122% monopoison.................... 0.00102% allweather.................... 0.00059% monofire...................... 0.00056% monoelectric.................. 0.00020% trickhail..................... 0.00005% hailstall..................... 0.00001% tricksand..................... 0.00000% Stalliness (mean: -0.090) -2.0|## |############# -1.0|############################## |########################### 0.0|################### |######################### +1.0|########## |#### +2.0|## |## +3.0|#### more negative = more offensive, more positive = more stall one # = 0.72%