weatherless...................76.51049% balance.......................41.68765% offense.......................35.89187% sand..........................17.42240% hyperoffense..................15.16634% voltturn...................... 8.83292% hail.......................... 6.05063% semistall..................... 4.39427% stall......................... 2.85987% sandstall..................... 0.78459% trickroom..................... 0.71895% monotype...................... 0.30775% tailwind...................... 0.28402% sandoffense................... 0.25009% monobug....................... 0.16707% monoghost..................... 0.09905% dragmag....................... 0.05806% hailoffense................... 0.04909% multiweather.................. 0.03555% rain.......................... 0.02950% choice........................ 0.02528% sun........................... 0.02253% swagplay...................... 0.02219% monoice....................... 0.01329% mononormal.................... 0.01043% trickhail..................... 0.00768% monoflying.................... 0.00744% monopoison.................... 0.00626% tricksand..................... 0.00492% sunoffense.................... 0.00418% monofighting.................. 0.00407% monograss..................... 0.00013% monorock...................... 0.00000% hailstall..................... 0.00000% monowater..................... 0.00000% gravity....................... 0.00000% rainoffense................... 0.00000% monopsychic................... 0.00000% monosteel..................... 0.00000% monofairy..................... 0.00000% monoground.................... 0.00000% monodark...................... 0.00000% tricksun...................... 0.00000% monoelectric.................. 0.00000% monofire...................... 0.00000% Stalliness (mean: -0.063) -2.0|### |###### -1.5|####### |####### -1.0|####### |########## -0.5|############################## |############ 0.0|################## |################### +0.5|############### |######################### +1.0|###### |### +1.5|### |# +2.0| | +2.5|# | +3.0|# |# +3.5|# more negative = more offensive, more positive = more stall one # = 0.57%