weatherless...................65.66066% balance.......................45.31933% offense.......................38.12715% sand..........................20.05505% hail..........................14.28247% hyperoffense..................12.81495% voltturn...................... 3.57006% stall......................... 1.98803% semistall..................... 1.75054% tailwind...................... 0.28517% sandstall..................... 0.27222% trickroom..................... 0.17359% monotype...................... 0.07895% monobug....................... 0.04792% sandoffense................... 0.02820% monoghost..................... 0.02810% hailoffense................... 0.01605% dragmag....................... 0.01392% multiweather.................. 0.00652% rain.......................... 0.00530% swagplay...................... 0.00361% sun........................... 0.00304% choice........................ 0.00273% monoice....................... 0.00097% monoflying.................... 0.00068% mononormal.................... 0.00068% monofighting.................. 0.00032% monopoison.................... 0.00029% tricksand..................... 0.00006% sunoffense.................... 0.00001% trickhail..................... 0.00001% monograss..................... 0.00000% monorock...................... 0.00000% hailstall..................... 0.00000% monowater..................... 0.00000% gravity....................... 0.00000% rainoffense................... 0.00000% monopsychic................... 0.00000% monosteel..................... 0.00000% monofairy..................... 0.00000% monoground.................... 0.00000% monodark...................... 0.00000% tricksun...................... 0.00000% monoelectric.................. 0.00000% monofire...................... 0.00000% Stalliness (mean: -0.056) -2.0|## |### -1.5|#### |### -1.0|# |## -0.5|############################## |## 0.0|###### |######### +0.5|###### |######################### +1.0|# | +1.5|# | +2.0| | +2.5| | +3.0| | +3.5|# more negative = more offensive, more positive = more stall one # = 1.01%